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Changing map name 
using notepad to add vehicles and object names 
Making your own mod 
RFA extractor/maker 
Changing Music and more... 
Editing tools 
MB Mapeditor 1.2/editor42 
changing loadscreen pictures 
using co-op / bots 
Desert Combat conversion for RTR maps 
Desert combat conversion BF1942 maps 
get RTR vehicles to show up in game 
Battlecraft 
vehicle spawn times and misc stuff 
easy texturing... 
Contact Me 
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| This is for changing to RTR if the map is in the reg BF1942 levels folder..If its a map that only goes in RTR levels folder don't do it this way Its basically the same as changing bf1942 maps with a few differences...ok here we go
 
 change the name of the map first (refer to name change page) after you have extracted and redone a RTR map you need to delete these files from the main folder(remember to save origional map in a safe place and in the  RTR levels folder.. )
 ai folder
 gametypes folder
 objectlightmaps
 pathfinding folder
 textures folder
 ai.con
 aipathfinding.con
 conquest.con
 coop.con
 ctf.con
 cullradius.con
 heightmap
 loadcounter
 materialmap
 precache.con
 singleplayerallied.con
 singleplayeraxis.con
 staticobjects.con
 staticobjects.con.bak
 tdm.con
 texturesprecache
 watershader.rs
 
 you should only have these left when your done
 
 conquest folder
 ctf folder
 init folder
 menu folder
 singleplayer folder
 tdm folder
 init.con
 
 now in the init.con file it should look like this..
 
 game.setTeamSkin 1 GermanSoldier
 game.setKit 1 0 German_Scout
 game.setKit 1 1 German_Assault
 game.setKit 1 2 German_AT
 game.setKit 1 3 German_Medic
 game.setKit 1 4 German_Engineer
 
 game.setTeamSkin 2 USSoldier
 game.setKit 2 0 US_Scout
 game.setKit 2 1 US_Assault
 game.setKit 2 2 US_AT
 game.setKit 2 3 US_Medic
 game.setKit 2 4 US_Engineer
 
 these are the names you need too use in the objectspawntemplates.con files
 
 mobileaaspawner
 m163
 shilka
 lighttankspawner
 m2a3
 t72
 destroyerspawner
 fletcher
 hatsuzuki
 heavytankspawner
 m1a1
 t72
 apcspawner
 humvee
 brdm2
 aagunspawner
 aa_allies
 flak38
 willyspawner
 humvee_tow
 brdm2
 scoutcarspawner
 humvee
 brdm2
 fighterspawner
 f16
 mig29
 levelbomberspawner
 ah64
 ah64
 divebomberspawner
 a10
 mig29
 heavybomberspawner
 b17
 b17
 machinegunspawner
 stationary_browning
 stationary_mg42
 artilleryspawner
 mlrs
 bm21
 lvcpspawner
 lcvp
 daihatsu
 defgunspawner
 defgun
 defgun
 
 
 
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| now pack it up now you should be able to pack it up just like you did every other map
 
 after its done packing take the map and copy and paste it into the DC RTR levels folder
 
 c:/programfiles/ea folder/battlefield1942/mods/desert_combat_rtr/archives/bf1942/levels
 
 
 please contact me if you have any problems : theres always possible mistakes in the tutorials and i am working out any typos ...thanx for your patience..
  
  
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