Desert combat conversion for RTR maps
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Changing map name

using notepad to add vehicles and object names

Making your own mod

RFA extractor/maker

Changing Music and more...

Editing tools

MB Mapeditor 1.2/editor42

changing loadscreen pictures

using co-op / bots

Desert Combat conversion for RTR maps

Desert combat conversion BF1942 maps

get RTR vehicles to show up in game

Battlecraft

vehicle spawn times and misc stuff

easy texturing...

Contact Me


This is for changing to RTR if the map is in the reg BF1942 levels folder..If its a map that only goes in RTR levels folder don't do it this way
Its basically the same as changing bf1942 maps with a few differences...ok here we go

change the name of the map first (refer to name change page) after you have extracted and redone a RTR map you need to delete these files from the main folder(remember to save origional map in a safe place and in the RTR levels folder.. )
ai folder
gametypes folder
objectlightmaps
pathfinding folder
textures folder
ai.con
aipathfinding.con
conquest.con
coop.con
ctf.con
cullradius.con
heightmap
loadcounter
materialmap
precache.con
singleplayerallied.con
singleplayeraxis.con
staticobjects.con
staticobjects.con.bak
tdm.con
texturesprecache
watershader.rs


you should only have these left when your done

conquest folder
ctf folder
init folder
menu folder
singleplayer folder
tdm folder
init.con


now in the init.con file it should look like this..

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout
game.setKit 1 1 German_Assault
game.setKit 1 2 German_AT
game.setKit 1 3 German_Medic
game.setKit 1 4 German_Engineer

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Scout
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer

these are the names you need too use in the objectspawntemplates.con files

mobileaaspawner
m163
shilka
lighttankspawner
m2a3
t72
destroyerspawner
fletcher
hatsuzuki
heavytankspawner
m1a1
t72
apcspawner
humvee
brdm2
aagunspawner
aa_allies
flak38
willyspawner
humvee_tow
brdm2
scoutcarspawner
humvee
brdm2
fighterspawner
f16
mig29
levelbomberspawner
ah64
ah64
divebomberspawner
a10
mig29
heavybomberspawner
b17
b17
machinegunspawner
stationary_browning
stationary_mg42
artilleryspawner
mlrs
bm21
lvcpspawner
lcvp
daihatsu
defgunspawner
defgun
defgun


now pack it up
now you should be able to pack it up just like you did every other map

after its done packing take the map and copy and paste it into the DC RTR levels folder

c:/programfiles/ea folder/battlefield1942/mods/desert_combat_rtr/archives/bf1942/levels

please contact me if you have any problems :
theres always possible mistakes in the tutorials and i am working out any typos ...thanx for your patience..